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Variables

Variables are used to store additional configuration throughout the Dune structure. Each Variable has a Name, a Value and a Type.

Variables

Variables and how they propagate through the core elements

Types

Following Variable types are supported:

Type Example
String "test23"
Number 1234 or 12,50
Boolean true / false
List "one", "two", "three"

Inheritance

Variables are inherited automatically through the structure (see Diagram above). For example a Deployment has it's own variable but additionally also inherites the variables from its parent collection and tenant. This is a powerfull mechanism and allows to define a variable on certain level which is then taken into account on all child levels as well.

Variable Inheritance

Example of variable inheritance

Scoping

When variables are defined on levels which are not environment specific (Tenant, Collection), there is an option to scope them to one specific environment. The variable will then only apply to child levels which have that specific environment assigned.

Variable Scoping

Example of variable scoping

Precedence

If variables with the same name are inherited, the one variable closer to the element takes precedence. For example: There's a variable on a collection called CostCenter and a variable with the same name CostCenter is also defined on a child deployment, then the variable from the deployment overrides the one from the parent collection.

Variable Precedence

Example of variable precedence